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While the news may come as a disappointment to gamers, there are plenty of features in the Just Cause 3 upgrades system that take inspiration from Just Cause 2 mods, such as the ability to tether together several objects at once, or C4 explosives with propulsion jets to send cars flying in whichever direction you want.


Those should enable players to have a huge amount of creativity. At E3 2015, Lesterlin was asked by GameSpot about the news that Fallout 4 would feature mod support for the Xbox One, to which he replied, Weve been wanting to do quite a lot of that stuff for a while Were not announcing anything there yet, but we would want to support as much as possible. This raised hopes that Just Cause 3 was going to follow in Bethesda's footsteps, but for now it looks like Fallout 4 will be the only game to experiment with porting PC mods over to consoles. Instead, were focused on making our in-game upgrade system reflect the ethos of mods. Speaking with WhatCulture, Just Cause 3 game director Roland Lesterlin said in response to a question about mod support for the console version of the game: We have nothing to announce on that front for JC3. Now, however, it has been confirmed that the console version of Just Cause 3 won't be getting mods after all.

Back in June, there were hints that the console version of Just Cause 3 might follow in the ambitious footsteps of Fallout 4 and include some kind of mod support for PS4 and Xbox One gamers.
